AI Insights · Timothy · July 2022
Top 5 Ultracasual Games Performance in Sweden, Q2 2022
Discover the performance trends of the top 5 ultracasual games in Sweden during Q2 2022, with insights on weekly downloads, revenue, and active users.
In Q2 2022, the ultracasual gaming segment in Sweden saw interesting trends across the top 5 games, including Fill The Fridge!, DIY Joystick, Bacon – The Game, Frozen Honey ASMR, and Draw it. Data from Sensor Tower highlights the performance of these games in terms of weekly downloads, revenue, and active users.
Fill The Fridge! showed a steady increase in weekly active users, peaking at around 44K in mid-June. Weekly downloads exhibited a significant upward trend, starting from 5.3K in early May and rising to approximately 14.4K by mid-June. Weekly revenue, however, experienced fluctuations, with a peak of $209 in early April and a decline to around $111 in May before stabilizing at around $159 by the end of June.
DIY Joystick experienced a strong surge in weekly downloads in mid-April, reaching approximately 15.7K, but saw a decline to around 3.6K by the end of June. Weekly active users followed a similar trend, peaking at approximately 25.3K in late April and stabilizing around 27.6K by the end of the quarter.
Despite having no revenue data, Bacon – The Game maintained a consistent number of weekly active users, starting at around 10.6K in late March and ending at approximately 4.5K by the end of June. Weekly downloads saw a decline from 4.7K in late March to around 414 by the end of June.
Frozen Honey ASMR also had no revenue data but showed a slight decline in weekly downloads, starting at approximately 2.3K in late March and dropping to around 1K by the end of June. Weekly active users decreased from 3.6K in late March to around 1.7K by the end of June.
Lastly, Draw it experienced a peak in weekly downloads in late May with approximately 2.4K and ended the quarter with around 1.4K. Weekly active users saw a significant increase, starting from 2.5K in late March and reaching approximately 4.7K by late May. Weekly revenue remained relatively stable, peaking at $29 in late March and fluctuating around $12 to $24 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.